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Parts

Upgrades and Enhancements
ArmorDefensiveCockpitSystem Upgrades RiflesCannons
Machine GunsBladesMissile PodsOrganoidsMisc Components

Miscellaneous Components

Heat Management System (HMS) Ver. 3
Allows a zoid to lower its heat index by 5 points between each round, making a total of 8 points per round recoverable. This works automatically between rounds dropping the HI by 5 without activation.
Also allows Ice Blazer to withstand heat attacks (no overheating, just double damage).

1250 Credits
Internal Slots: 1


Anti-Death Wave Field Generator

While this field is active the Death Wave Cannon will not function. Only one zoid in the battle field needs the generator.
Use: Once per battle for 2 rounds
1000 Credits
Internal Slots: 1

Quantum Singularity Time Displacement Unit (QSTDU)
This device warps space and time by spinning two Quantum Singularities to create an artificial gravity bubble around a zoid. It is within this field that time can be manipulated.
Can be used once per battle
When activated the QSTDU will allow a player to redo a move. The judge must be notified of which move the player will be redoing.

500 Role Play Credits - GL 6 restriction
External Hardpoints: 1

Stealth System
Makes the Zoid it is installed in undetectable by radar, heat, and sound patterns, and therefore invisible. This is usable by any zoid, for one round per battle, during which time the opponent will only have a 25% hit rate.
2300 Credits
Internal Slots: 1
CPU slots: 1